![]() ![]() The game encourages you to explore the academy further to find side quests and “explore the school’s rich lore,” yet there’s really not that much to find through doing this and there are no benefits to completing the side quests. In fact, The Academy congratulates you on a high score even if you got a 4/10. The scoring system is also completely useless, as there are no penalties for a low score or rewards for a high score. But some puzzles only have a choice of five or so answers, so you’ll only get below five points if you’re selecting a wrong answer twice. It feels like sometimes not even the game knows the solution and is relying on you to just stumble across the conclusion randomly.įor each of these puzzles, you are scored out of 10 based on how many wrong answers you selected. Often, I would be stuck on a puzzle and end up guessing the answer, but sometimes even the explanation after you completed the puzzle isn’t clear on how you solved it. If a lot of The Academy is based on multiple choice questions, then you could essentially guess your way to the ending. On top of this, the major flaw with multiple choice questions is that you will eventually find the answer purely by guessing. But surprise! There’s no math involved at all and all you have to do is spot the trend in the way the numbers have been sorted. ![]() ![]() For example, you are shown an equation where you must find the value of x and the question is worded as though math is involved. Remember when I said the puzzles could be challenging? That’s only because the questions are misleading. I found the design of the puzzles extremely lazy and it really dragged away my motivation to actually complete the thing when you are consistently presented with basically the same challenge over and over again. All that had to be done to make this more interesting was have the player actually interact with the buttons by pressing them. For example, I completed one which required you to draw the marker over the correct buttons to activate a machine. There just simply wasn’t enough variety to keep The Academy interesting and there were plenty of opportunities to make certain puzzles more interactive. It is safe to say this becomes boring fast. Unfortunately this picture sums up the majority of the puzzles available in The Academy. So, there are only three different types of puzzles – in a puzzle game. And finally, the third type is putting together broken fragments of the mysterious artifacts that seem to be causing the havoc across the school, which you must do several times throughout The Academy and it doesn’t get any trickier than that. On top of this, there are newspaper suduko-style puzzles which get progressively harder the more you complete. The most common involve being shown an image with either multiple choice answers or putting a marker over the correct answer. In his adventure, Sam will encounter three different types of puzzles. Events take a bizarre turn at the school, from a missing professor to ghost bears running rampant, and the player must solve puzzles in order to find out whose responsible.įor a game which has over 200 puzzles to complete, The Academy very much lacks in variety. The Academy: The First Riddle is a light-hearted puzzle game where you play as Sam, our silent protagonist who has just passed the entry exam for the prestigious Arbor Academy.
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